Hi,I'm

Mochen Liu, Product Designer, World Traveler, Gamer

Projects

"Only a life lived for others is a life worthwhile"
- Albert Einstein

Resume
Experience

Coupa , Senior Product Designer

June. 2020 — Present

  • Collaborating closely with product managers, engineers, and designers to plan and design feature releases.
  • Working with our UX researcher to plan, research, validate, and test our concepts and designs with our users.
  • Participating in developing and evolving our design system. Includes improving existing components, and adding new ones.
  • Improving our product process with our product managers, engineers, and designers to be more efficient, more design oriented, and more data driven.
  • Designing stylish illustrations to provide a more delightful experience for our product.

Guidespark , Product Designer

Nov. 2016 — Jan. 2020

  • Collaborated closely with engineers and product managers to plan, design and execute feature releases, and ensure high-quality implementation.
  • Rapidly ideated and validated designs through sketches, wireframes, and prototypes.
  • Delivered high-fidelity visuals, interaction and motion designs, and prototypes in an agile framework.
  • Proactively collected feedbacks from end-users and stakeholders, iterate and explore ideas to improve the experience of our product.
  • Explored, iterated, and established illustration style.
  • Worked on creating a design system, in close collaboration with other designers and engineers.

Idean , Interaction Design Intern

Jun. 2015 — Aug. 2015

  • Redesigned the internal recruiting tool, including interviewing, benchmarking, sketching, wireframing, prototyping and user testing.
  • Collected feedback and improved design from user validations and design critique meetings.
  • Worked collaboratively with a team of designers on projects from clients. Including contact focus groups, illustration, wireframe, and interaction design.

eDaoyou , Product & Interaction Designer

Oct. 2013 — Mar. 2014

  • Brainstormed and designed our start-up project: DropBeacon, a new way for shopping.
  • Designed the responsive marketing website.
  • Participated in front-end development using HTML, CSS, and jQuery.
  • Responsible for features design on the next version of the mobile app of DropBeacon.
  • Accomplished graphic design of Admin-panel websites for our products: DropBeacon and Raago.
  • Built wireframes, prototypes of our products and streamlined user experience, independently.
  • Worked on planning and designing of applications based on LBS on Android and iOS.
  • Communicated with users and found out potential demands of them.

Happy Elements , Product & Game Designer

Dec. 2010 — Jul. 2012

  • Worked on two games and designed new features for them.
  • Sketched and worked on wireframes for the interfaces and interaction of our games independently.
  • Planned and designed operational activities of our games, including copywriting, sketching, wireframing and data analysis.
  • Presented ideas and thoughts to our team and company.
  • Collaborated with co-workers to ensure our features had high quality and could be deployed on time.
  • Collected users’ feedbacks and improved user experience of our products.
  • Designed two extremely successful features which continuously improved our game’s revenue and reversed the decline of DAU.
Education

Indiana University Bloomington

Aug. 2014 — May. 2016

Master of Human-Computer Interaction Design

Beijing University of Technology

Sep. 2007 — Jul. 2011

Bachelor of Software Engineering

Skills
  • Sketching
  • Wireframing
  • Prototyping
  • Design system
  • Usability Testing
  • Storyboarding
  • Ideation
  • Design Critique
Tools
  • Figma
  • Sketch
  • Invision
  • Principle
  • Photoshop
  • AfterEffects
Coding
  • Html5
  • CSS3
  • JavaScript
  • jQuery
Languages
  • English
  • Mandarin
Interests
  • Traveling
  • Hiking
  • Drawing
  • Video Games
  • Board Games
  • Technology
  • Politics
  • Diversity

Code + Design + Ideas + Love = Me!

About me

I am a creative, detail-oriented UX designer with a background in software engineering. I graduated from Indiana University with a master's degree in Human-Computer Interaction / Design.

Passionate about design and technology, I moved to the Bay area and currently working at Guidespark as a Product Designer. I believe design has the power to change people's lives and I want to leverage this power to make the world a better place.

Outside of design, I see myself as an explorer and always stay curious about the world. I enjoy traveling to experience different cultures and meet new friends from all over the world. You can also find me playing video and board games in my spare time because there are more fantasy worlds worth exploring.

Where I have explored !